Instrumenting a virtual reality headset for at-home gamer experience monitoring and behavioural assessment
نویسندگان
چکیده
Measuring a gamer’s behaviour and perceived gaming experience in real-time can be crucial not only to assess game usability, but also adjust the play content maximize per user. For this purpose, affective physiological monitoring tools (e.g., wearables) have been used monitor human influential factors (HIFs) related quality of (QoE). Representative may include level engagement, stress, as well sense presence immersion, name few. However, one major challenges community faces today is being able accurately transfer results obtained controlled laboratory settings uncontrolled everyday settings, such home. In paper, we describe an instrumented virtual reality (VR) headset, which directly embeds number dry ExG sensors (electroencephalography, EEG; electrocardiography, ECG; electrooculography, EOG) allow for gamer assessment real-time. A protocol was developed deliver kits (including headset controllers, laptop with VR Half-life Alyx, second data acquisition) participants’ homes during COVID-19 lockdown. brief videoconference session made provide participants instructions, otherwise experiment proceeded minimal experimenter intervention. Eight consented participate each played roughly 1.5 h. After session, reported their overall online questionnaire covering aspects emotions, presence, motion sickness, flow, skill, technology adoption, judgement usability. Here, our findings, report correlations between subjective ratings several QoE-related HIFs measured from headset. Promising are reported.
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ژورنال
عنوان ژورنال: Frontiers in virtual reality
سال: 2022
ISSN: ['2673-4192']
DOI: https://doi.org/10.3389/frvir.2022.971054